AI Insights · Timothy · July 2022
Top 5 Train Games on iOS in Italy: Q2 2022 Performance
Discover how the top train games on iOS performed in Italy during Q2 2022, with insights on downloads, revenue, and active users from Sensor Tower.
In the second quarter of 2022, the top train games on the iOS platform in Italy exhibited varied performance trends. Here's a detailed look into the weekly downloads, revenue, and active users for these games, based on data from Sensor Tower.
Train Station 2: Steam Empire saw fluctuations in its weekly revenue, peaking at around $2.2K in the week of April 18 and experiencing a low of approximately $983 in mid-May. Weekly downloads started at 1.2K at the end of March and then dipped to around 465 in early May before gradually climbing back up to 675 by the end of June. Active users showed a slight decline from 7.9K in late March to 5.8K by the end of June.
For Thomas & Friends: Magic Tracks, weekly revenue saw a modest peak of $122 in the last week of April, with minor fluctuations throughout the quarter. Downloads were relatively stable, averaging around 100-200 per week, with a slight increase to 127 in mid-June. Active user numbers decreased from 361 in late March to 204 by the end of June.
Thomas & Friends Minis showed consistent weekly revenue, with a peak of $106 in the final week of June. Downloads started low at 41 in late March but increased to 174 by early June. Active users saw growth from 195 in late March to a peak of 330 in mid-June before slightly declining to 221 by the end of the quarter.
Thomas & Friends: Go Go Thomas experienced a peak revenue of $145 in mid-April, with more stable figures around $30-$80 for the rest of the quarter. Weekly downloads remained steady, fluctuating between 137 and 222. Active users maintained a steady rate, starting at 558 in late March and ending at 487 by the end of June.
Finally, Ticket to Ride - Train Game had the lowest download numbers among the top train games, with weekly downloads ranging from 9 to 17. Revenue peaked at $94 in mid-April and remained around $30-$80 for the rest of the quarter. Active users were relatively stable, hovering around 130-146 throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.